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★ Table of Contents ★
1) Introduction
2) Creating a Basic Framework
3) Events
4) Quit Event Handling
5) Colors and Fill
6) Draw Rect and Fill
7) Moving Rectangle
8) Moving Objects
9) Frames Per Second
10) More User Control
11) Moving Up
12) Boundaries
13) Fixing the Hardcoding
14) Adding Text to the Screen
15) Game Over Functionality
16) Adding an Apple
17) Eating the Apple
18) More Apples and Snake Functions
19) Snake Length Rules
20) More Snake Functionality
21) How to Lengthen the Snake
22) More Object Contact
23) Fixing Some Stuff
24) Collision Detection
25) More Collision Detection
26) Finishing Up Collision Detection
27) Centering Text
28) Drawing the Snakes Head
29) Attaching Snakes Head to Body
30) Using Logic to Rotate Images
31) Game Over Screen
32) Updating Menus and Fonts
33) Start Screen
34) Start Screen Logic
35) Apple Sprite
36) Creating a Game Icon
37) randapple Function
38) Adding the Score
39) Pausing the Game
40) Converting to Executable
41) Finish Converting to Executable
42) Pause and Game Over Non-Clearing
43) Drawing Stuff
44) Drawing More Stuff
45) Cleaning the Slate
46) Button Intro
47) Button Adding
48) Responsive Hover
49) Button Functions
50) Button Actions
51) Button Press Events
52) Controls Screen
53) Tank Turret
54) Tank Body
55) Tank Guns and Wheels
56) Moving Tank-Part 1
57) Moving Tank-Part 2
58) Tank Turret Functionality
59) Moving the Turret-Part 1
60) Moving the Turret-Part 2
61) Barrier-Part 1
62) Barrier-Part 2
63) Barrier-Part 3
64) Barrier-Part 4
65) Firing-Part 1
66) Firing-Part 2
67) Firing-Part 3
68) Fire Power-Part 1
69) Fire Power-Part 2
70) Shell Collision
71) Shell Explosion
72) Hitting Barrier
73) Adding Ground
74) Enemy Tank-Part 1
75) Enemy Tank-Part 2
76) Enemy Tank Fire
77) Health Bars
78) Damage
79) Game Over and Win
80) Enemy Randomness
81) Hit Strength
82) Enemy Tank Movement
83) Sounds
84) Fixing Power and Barrier
85) Pseudo 3D Intro
86) Pseudo 3D Square
87) Pseudo 3D Zoom
88) Cube
89) X Axis Perspective
90) Y Axis Perspective
91) OpenGL Intro
92) Defining Vertices and Edges
93) OpenGL Block
94) OpenGL Main Loop
95) OpenGL Display Cube
96) PyOpenGL Display Rules
97) Understanding Parameters
98) Zoom
99) Colors
100) Conclusion
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Last updated on Jun 26, 2020
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আপলোড
Luiz Antônio Alves
Android প্রয়োজন
Android 4.1+
বিভাগ
রিপোর্ট করুন
Learn PyGame : Video Tutorials
1.0 by SikApps Developers
Jun 26, 2020