Heroes Sword Fighting
4.0.3 and up
Android OS
Sobre este Heroes Sword Fighting
Eles executam na batalha por uma organização de combate chamado Bazalta
The game interface was good. Could have been much better, but they did a decent job.
It was very kind of the developers to let you warp around the map from place to place once you’d been there once.
If something takes place in Libra Forest, you can warp there, do your quest,
warp straight to headquarters to report and then warp back to your dorm to rest.
The problem is they only warp you back to the entrance of the forest or the entrance of headquarters,
and there really should have been a way to take you directly to certain places.
For example you have to talk to the dorm caretaker every single time you want to go to your room,
which is just a pain, not to mention unrealistic.
Having to rearrange your skill chips every time you get something new and useful is another pain.
You never have to grind for EXP either.
And here comes my first great problem with Heroes Sword Fighting get too easy too quickly!
I forget exactly where, but I know I’ve praised Imageepoch for their difficulty balancing before.
Definitely not in Sands of Destruction, but games like Saigo no Yakusoku no Monogatari,
Arc Rise: Fantasia and Criminal: Girls all stayed moderately challenging all the way through.
Not so with Last: Ranker. Field enemies are a joke from start to finish.
Evinos hit like tanks but can be easily avoided (which is strange considering how important they are to the plot.
But more on that later.) But the rankers!
The ones you’ve spent so much time clawing your way up to fight! It’s like they just give up halfway through the game.
And the sad thing is it would have been so easy to make them harder, because where they go wrong is in simply not having enough HP.
Play Heroes Sword Fighting now!
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