StickManRun (libGDX)

StickManRun (libGDX)

GamesGreh
Nov 12, 2015
  • 3.1 MB

    Dateigröße

  • Android 2.3.2+

    Android OS

Über StickManRun (libGDX)

Its a runner game template made in libGDX library. Its for demo purpose and not a full game. Due to policy of Google which can get aggressive anytime i cannot post more details here. Links, source price (its low) etc can be seen in YouTube video page.

Features:

- Based on TileMap system.

- Feature rich template which can help make top runners like unicorn dash, devil ninja, ninja runners etc

- Offers super simple parallax implementation. Create 2 variables in TiledMapLevel editor and 4-5 lines of code in programming and its done!.

- Sprite system with per frame animation timing control.

- Sprite with hotspot system for platform walking. Like many old console games Mario, castlevania, metroid etc.

- Sprite with extra collision rectangles (Per frame is also offered). e.g. a sprite attacking an axe. Add rectangle to axe part of all frames and test collision.

- Good example for use of object layers.

- Just change one line and start earning with ads.

more details of relevant pages.

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What's new in the latest 1.1

Last updated on Nov 12, 2015
Minor bug fixes and improvements. Install or update to the newest version to check it out!
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Videos und Screenshots

  • StickManRun (libGDX) für den offiziellen Android-Trailer
  • StickManRun (libGDX) Screenshot 1
  • StickManRun (libGDX) Screenshot 2
  • StickManRun (libGDX) Screenshot 3
  • StickManRun (libGDX) Screenshot 4
  • StickManRun (libGDX) Screenshot 5

Alte Versionen von StickManRun (libGDX)

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