Jeu de RPG classique des années 80.
The object of the game is to navigate through the castle to rescue the princess. The player can push certain objects throughout the game to accomplish progress. In some rooms, the prince can only advance to the next room by aligning cement blocks, honey jars, candle cakes, and elevator controlling block. In some rooms, this can be quite time-consuming since the prince can only open a particular door if he can stand by the door, meaning that he can not open the door while jumping in mid-air. The prince must also carry a key that matches the color of the door he intends to be open. The player can navigate the castle with the help of a map that can be obtained from the first room that he/she begins. The map will provide the player with a matrix of 10x10 rooms and will highlight the room in which the princess is located. The player must also avoid touching enemies like knights, bishops, wizards, fire spirits, attack cats and phantom flowers.