Computer Graphics & Multimedia

Computer Graphics & Multimedia

Engineering Notes
2016年10月15日
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このComputer Graphics & Multimediaについて

Free notes for learn to computer graphics & multimedia.

Simple & easy free notes for learn to computer graphics & multimedia.It almost contain all important topics which are given below

Unit-I

 Introduction to Raster Scan displays

 Pixels, Frame buffer

 Vector & Character generation

 Random Scan systems

 Display devices

 Scan Conversion techniques:Line Drawing: simple DDA

 Bresenham’s Algorithm

 Circle Drawing Algorithms: Midpoint Circle drawing and Bresenham’s Algorithm

 Polygon fill algorithm: Boundary-fill and Flood-fill algorithms

 Screen Coordinate System

Unit-II

 2-D Transformation: Translation, Scaling

 Rotation

 Shearing

 Reflection

 Homogenous coordinate system

 Matrices Transformation

 Composite Transformation

 Windowing & Clipping:World Coordinate System

 Screen Coordinate System

Unit-III

 3-D Transformations:Rotation and Scaling

 Parallel & Perspective Projection:Types of Parallel & Perspective Projection

 Hidden Surface elimination:Depth comparison

 Back face detection algorithm

 Painter’s Algorithm

 Z-Buffer Algorithm

 Bezier and B-spline methods

 Basic Illumination Model:Diffuse reflection

 Specular reflection

 Phong Shading

 Gouraud shading

 Ray Tracing

 Color models like RGB

 YIQ

 CMY

 HSV

Unit-IV

 Multimedia: Characteristics of a multimedia presentation

 Uses of Multimedia

 Unicode Standard

 Text file formats

 Audio- Components of an audio system

 Digital Audio

 Digital Signal processing

 Sound cards

 Audio file formats

 Audio Processing software

 Video-Video color spaces

 Digital Video

 Digital Video processing

 Video file formats

Unit-V

 Animation: Uses of Animation

 Principles of Animation

 Computer based animation

 3D Animation

 Animation file formats

 Animation softwares

 Compression:Lossless/Lossy Compression techniques

 Audio & Video Compressions

 MPEG Standards

 Multimedia Architecture

 Multimedia databases

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Last updated on 2016年10月15日
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