Clash of Heroes - Marvel vs Capcom
O Clash of Heroes - Marvel vs Capcom
Players select a team of characters from the Marvel and Capcom universes
[X] Description - Clash of Heroes - Marvel vs Capcom
Players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. In contrast to the series previous entry, Marvel Super Heroes, the game features characters from numerous Capcom video game franchises, rather than strictly Street characters. While the gameplay is largely identical to its predecessor, Clash of Super Heroes features two distinct changes: the removal of the traditional character assist system and the introduction of the "Variable Cross" attack.
The Dreamcast version of the game was praised for its visuals, gameplay, and translation of the original arcade experience. Due to the PlayStation's limited RAM capacity, Capcom removed tag team battles in an attempt to preserve the game's speed and graphical integrity. Consequently, the PlayStation port received positive reviews, just not as much as the Dreamcast version.
[X] Gameplay - Clash of Heroes - Marvel vs Capcom
Clash of Heroes - Marvel vs Capcom is the third entry in the Marvel vs Capcom series of 2D fighting games. The game utilizes similar tag team-based game mechanics to its predecessor
Before starting each match, the player selects a team of two fighters to compete in one-on-one combat. The player is free to swap between their characters at any point during battle. While one character fights, their teammate resting off-screen slowly regenerates their life gauge. The first team to exhaust their opponent's vitality wins the match; however, if the timer runs out before either team is knocked out, the player with the most remaining health is declared the winner.
[X] Feature - Clash of Heroes - Marvel vs Capcom
Game features two significant gameplay changes. The game removes the "Variable Assist" feature used in the previous installment, which allows the player to summon their offscreen teammate to perform a special attack, in favor of the "Guest Character/Special Partner" system. While similar in function, guest characters are randomly allocated to each player at the beginning of a match. They are also limited to a few uses per round. Clash of Heroes introduces a new technique called the "Variable Cross", also known as a "Duo Team Attack". When executing a Variable Cross, the player can attack their opponent with both characters simultaneously for a limited time. In addition, the player is given unlimited use of the "Hyper Combo Gauge", a colored meter towards the bottom of the screen which allows the player to perform several special techniques, allowing them to pull off multiple Hyper Combos, moves which deliver heavy damage to the opponent, in quick succession.
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