關於DAPAS Cubbie
迷宮遊戲
The cognitive training of the player is the principal aim of the project. Playing the game, differents parts of the brain are going to be pushed in order to develop a bigger memory capacity.
Cubbie starts with a small tutorial that teaches how to play it; once completed, there three difficulties: easy, medium and difficult. These difficulties are unlocked as the user progresses within the game, facing the player into a new memory challenge each time. On the other hand, the general objective of the game is to perform the longest possible streaks of correctly completed levels.
最新版本Varies with device的更新日誌
Last updated on 2020年09月10日
Minor bug fixes and improvements. Install or update to the newest version to check it out!