Basic Animation Making Steps
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be animator and make your own animation.
Animation is the process of making the illusion of motion and the illusion of change[Note 1] by means of the rapid succession of sequential images that minimally differ from each other. The illusionas in motion pictures in generalis thought to rely on the phi phenomenon and beta movement, but the exact causes are still unclear. There are some forms of animation that do not feature a rapid succession of sequential images, but these are usually not considered to be "true" or "full" animation.
Some of the greatest and most loved films ever made have been animated. The animation world is constantly looking for that next great filmmaker and that person could be you, so you better start practicing! There are many different types of animation, enough to fit just about every animator under the sun! Below you'll find ideas about how to animate on your own, as well as what skills you'll need to learn if you really want to be a great animator. Just get started with Steps provided below
- Traditional Animation Basics
1. Script your animation. First, write down everything that you want to happen including dialogue, actions and facial expressions.
2. Make some storyboards. these are drawings that show major actions and scenes throughout your animation. These tell the story overall and look much like a comic book.
3. Draw some character sheets or make character models. Draw your characters from every different angle and with a number of different expressions.
4. Make your animation sketch. This is a single drawing on a single piece of paper that shows all of the major stages of movement in a single frame.
5. Draw the key frames. The key frames are the major stations of the movement that the character makes.
6. Check for flow. Flip between the key frames to see how the movement looks.
7. Do the in betweens. The in betweens are all of the minute movements between the key animations.
8. Check for flow again. Yeah, you should pretty much constantly be checking for flow.
9. Clean up the drawings. Clean any sketch lines and stray marks that distract from the movement of the character.
10. Process the animation. Stitch the images together in a computer program like Photoshop, in order to create the final video.
- Experimenting with Other Styles
1. Make a flip book. Flip books are a great place to start when you want to learn how to do animation.
2. Make a stop-motion animation. this is where you take pictures of physical objects and then string the pictures together the same way you'd string together the drawings in a traditional piece of animation.
3. Make an animated gif. Animated gifs are a popular medium, used widely on the internet these days.
4. Make animation using a computer. then, Try Machinima. it is a type of animation that uses real time capture of existing computer models.
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