更新于2023年07月02日
- Upgraded to Android 13
如果您因设备不兼容或软件漏洞而在使用 PlayerPro DSP pack 的最新版本时遇到问题,在应用开发者修复问题之前,下载旧版本可能是一个实用的解决方案。APKPure 提供与各种设备和 Android 系统兼容的 PlayerPro DSP pack 所有旧版本。下载 PlayerPro DSP pack 的旧版本以用于 Android。APKPure 的所有下载均无病毒,并提供快速、安全的方式获取您所需的应用程序版本历史记录。
更新于2023年07月02日
- Upgraded to Android 13
更新于2016年12月20日
18/12:
- Added native support for 64-bit architectures (arm64 and x86_64)
- New set of icons in the settings menu
- Various bug and stability fixes
16/10:
- New 32/64-bit audio rendering engine with high-resolution audio support
- Support of bit depths and sampling rates up to 32-bit and 384 kHz
- Upgraded all codecs and added new ones (ape, opus, mpc)
- Ability to select between two resamplers (SW and SOX) and several dithering methods
...
更新于2016年11月13日
12/11:
- Added support for x86 architecture (android phones with intel CPU)
- Added native support for 64-bit architectures (arm64 and x86_64)
- Various bug and stability fixes
16/10:
- New 32/64-bit audio rendering engine with high-resolution audio support
- Support of bit depths and sampling rates up to 32-bit and 384 kHz
- Upgraded all codecs and added new ones (ape, opus, mpc)
- Ability to select between two resamplers (SW and SOX) and several dithering methods
...
更新于2016年11月02日
01/11:
- Fixed a bug causing gapless to malfunction (m4a, mp4, aac)
- Various performance and stability fixes
16/10:
- New 32/64-bit audio rendering engine with high-resolution audio support
- Support of bit depths and sampling rates up to 32-bit and 384 kHz
- Upgraded all codecs and added new ones (ape, opus, mpc)
- Ability to select between two resamplers (SW and SOX) and several dithering methods
- Monot output support
- New 64-bit audio effects
- Now runs in the same process as PlayerPro
更新于2016年10月17日
- New 32/64-bit audio rendering engine with high-resolution audio support.
- Support of bit depths and sampling rates up to 32-bit and 384 kHz.
- Choice between two resamplers (SW and SoX).
- Ability to change the resampler dithering method.
- Option to output in mono format.
- Upgraded all codecs (many bug fixes and performance improvements).
- Added new codecs: ape, opus, mpc.
- New 64-bit audio effects.
- Now runs inside the same process as PlayerPro.
- Various bug and stability fixes.
更新于2016年10月13日
- New 32/64-bit audio rendering engine with high-resolution audio support.
- Support of bit depths and sampling rates up to 32-bit and 384 kHz.
- Choice between two resamplers (SW and SoX).
- Ability to change the resampler dithering method.
- Option to output in mono format.
- Upgraded all codecs (many bug fixes and performance improvements).
- Added new codecs: ape, opus, mpc.
- New 64-bit audio effects.
- Now runs inside the same process as PlayerPro.
- Various bug and stability fixes.
更新于2016年05月17日
13/05:
- Migrated to android M permission management system: plz use the DSPPack launcher in order to grant external storage access permission to the DSPPack OR click on the DSPPack notification in the notification area
- Fixed a bug causing the DSP pack to display "unsupported audio file" when the now playing queue is empty
更新于2016年05月14日
13/05:
- Fixed a bug causing the DSP pack to display "unsupported audio file" when the now playing queue is empty
13/02:
- Fixed a bug causing the DSPPack to crash on Samsung phones
- Redesign of the launcher app
更新于2016年02月14日
- Fixed a bug causing the DSPPack to crash on Samsung phones
- Redesign of the launcher app
更新于2015年07月17日
14/12: v4.4
- Bug fixes
18/11: v4.3
- Support for android 4.4
- Bug fixes
01/11 : v4.2
- Patch update
26/10: v4.0
- Gapless playback support for aac/mp4
- Replay gain support for mp3, flac, ogg, and aac/mp4
- Fixed equalizer high-pitched sound bug
- Audio limiter
- Support for sampling rates > 48kHz
- Added Virtualizer effect
- Ability to select between PlayerPro and native effects (Audio settings > Effects)
- Support for new file types (aif, au, paf, iff, svx, etc)
- Left-right volume balance
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