Исследуйте гравитационное линзирование света вблизи черных дыр
This model constructs a ray marching based rendering of light curving black holes. This is my attempt porting some of my black holes shaders from shadertoy.com
Ещё
Что нового в последней версии 1.1
Last updated on 27/08/2022
Minor bug fixes and improvements. Install or update to the newest version to check it out!
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