Notanote源自Not a note,從立項之處起的設計就是要成為一個「動畫與譜面相交融」的表演型音遊,打破「不要把音遊當成畫畫軟體」的傳統想法。當然,「好玩」肯定是首要的,其次則藝術性和譜面配置本身的權重是不相上下的,甚至可能更偏向藝術性。我們不斷的尋找藝術性與可玩性之間的平衡,努力提升譜面的品質。
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最新版本2.12.3的更新日誌
Last updated on 2026年05月26日
1. Fixed the issue of transparent blocks appearing during gameplay 2. Fixed the issue of incorrect judgment line position 3. Fixed the issue where excessively long Hold notes failed to display
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