Hold the Keep: Tower Defense
26.3 MB
File Size
- Security
Everyone
Android 7.0+
Android OS
About Hold the Keep: Tower Defense
Tower defense with a hero knight: build towers, hold your castle in 9 kingdoms
Hold the Keep is a one-thumb tower defense game: ride a hero knight across nine kingdoms, raise towers by day and hold your castle against monster hordes by night.
There is no build menu to dig through. Ride your knight onto a stone plot and he pays for the tower right there, coin by coin. Stand on the pad beside it to upgrade it. Then charge into the horde yourself: tap any monster and he rides at it, sword first.
HOW IT PLAYS
• Drag anywhere to steer your knight, tap the ground to ride there, tap a monster to charge it.
• By day, build towers, barracks, palisade walls, houses and farms. Houses and farms pay gold at every dawn.
• By night, the lairs open and the horde marches down the roads to your gate.
• Fallen monsters drop gold coins on the road: ride over them to collect.
• Your knight blocks the road, cleaves through crowds and levels up to level 5. If he falls, he rides out again a few seconds later.
• Every monster that reaches the gate costs keep HP. At zero, the keep falls.
• Call the night early for bonus gold, if you dare.
NINE KINGDOMS ON ONE GROWING MAP
Your realm starts in one green valley and spreads north across a painted kingdom map with every win. Each kingdom has its own map, four monsters of its own, its own boss and its own signature tower.
• The meadows: Greenvale, Millbrook and Thornwood. Goblins and orcs, kobolds and boars, thornlings and treants, led by the Ogre Warlord, the Hill Giant and the Briar King.
• The marshes: Misty Marsh, Reedwater and Blackfen. Lizardmen and bog rats, frogfolk and mosquito swarms, ghouls and mudhulks that heal unless poisoned, with the Hydra, the Bog Serpent and the Fen Hag.
• The mountains: Frostvale, Bonepeak and Dragon's Pass. Ice imps and mammoths, harpies and rock trolls, armored skeletons and stone golems, and at the end the Yeti King, the Wyvern and the Red Dragon.
TOWERS FOR EVERY THREAT
• 15 tower types with 3 upgrade levels each: Archers, Bombards, Mages, Catapults, Hunter's Lodges, Crossbows, Witch Huts, Druid Groves, Blowgun Huts, Wisp Lanterns, Ballistas, Storm Spires, Frost Obelisks, Dwarf Mortars and Fire Pits.
• Barracks send footmen out to hold the road beside your knight.
• Magic ignores armor, poison stops healing, and only some towers can hit flyers. Learn the matchups and every night becomes a fresh tower defense puzzle.
FEATURES
• 36 monster types, including 9 bosses, across 75 nights.
• Bright, chunky 3D fantasy art made for phones, and punchy sound from arrow twangs to a dragon's roar.
• Earn up to 3 stars in each kingdom by keeping your castle safe, and replay for a perfect defense.
• Simple controls built for one hand in portrait.
• Cartoon fantasy violence only, no blood.
PLAY OFFLINE, PLAY FAIR
Hold the Keep is a single-player strategy game you can play offline, with no account and no login. There are no in-app purchases, no banners and no forced ads. If the keep falls, you can choose to watch an optional ad to revive it once: the keep rallies and its shockwave drives the horde back up the roads.
If you love tower defense and castle defense games with a real hero on the field, raise your towers, sharpen your sword and hold the keep!
What's new in the latest 1.0.0
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