About Drink
A narrative game about habit, denial, and the moment accountability begins.
Drink is a short psychological narrative adventure about alcohol, avoidance, and the moment denial breaks.
Explore a small, indifferent town in this story-driven indie game told through top-down pixel art. Over the course of a single day, you move between quiet streets, brief encounters, and three themed spaces that reflect different ways of coping and rationalising.
Drinking offers relief. The consequences accumulate.
Conflict is always initiated by you. The world reacts, but it does not rescue.
There are no branching paths. No redemption arc. One ending.
Designed to be experienced in one sitting.
Fully featured on both mobile and Steam, with complete feature parity and full controller support.
Features
• Story-driven indie narrative adventure
• Top-down pixel art exploration
• Psychological themes and restrained design
• Atmospheric original soundtrack
• 30 - 40 minute experience
• One fixed ending
• Full controller support (mobile + PC)
Content note
Depicts alcohol use and themes of denial and accountability. Intended for mature audiences.
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