Updated on Sep 4, 2026
The whole game got the polish pass.
The hoistway is a building: real landings, hall lanterns, floor plaques, a material per band.
Instruments, not numbers: wages on drums, integrity lamps, a floor indicator, an INSPECTION meter for bosses.
The crew react. Every threat redrawn; bosses show damage and telegraph attacks.
A lit hoistway diorama behind a machined control panel. Game over is staged.
Fixed: instruments clear the notch; ads no longer cover the wages plate.
