The candy moves along the path, releasing energy-filled arrows.
Our task is to manage the properly charged candies. A fully charged candy flies onto a cupcake, removes a layer of frosting, and releases it. If a candy doesn't have time to recharge, the cupcake will be damaged and lose its heart.
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What's new in the latest 1.0.01
Last updated on Oct 4, 2026
Minor bug fixes and improvements. Install or update to the newest version to check it out!
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