GUI Marker for SD Unity-chan

GUI Marker for SD Unity-chan

RapidNack.com
20/06/2018
  • 34.3 MB

    Tamaño de archivo

  • Android 4.1+

    Android OS

Acerca del GUI Marker for SD Unity-chan

Al escribir objetos en 3D en Python, puede crear juegos sencillos.

Unity3D tutorial "Roll-a-ball" can be described in Python as follows.

Create walls

Camera.Reset()

Player.Reset()

Player.Rotate(0, 180, 0)

Objects.Clear()

Objects[100].Type = 'cube'

Objects[100].Position = (0.5, 0.5, 9.5)

Objects[100].Scale = (19, 1, 1)

Objects[100].RGBA = (240, 176, 176, 255)

Objects[101].Copy(Objects[100])

Objects[101].Position = (-0.5, 0.5, -9.5)

Objects[102].Copy(Objects[100])

Objects[102].Position = (-9.5, 0.5, 0.5)

Objects[102].Rotation = (0, 90, 0)

Objects[103].Copy(Objects[102])

Objects[103].Position = (9.5, 0.5, -0.5)

Tracking player

Camera.Target = Player

Add Item objects

n = 6

for i in range(n):

    t = i * (360 / n)

    rad = math.pi * (t / 180.0)

    x = math.cos(rad)

    z = math.sin(rad)

    #print t, x, z

    Objects[200 + i].Type = 'capsule'

    UpdateScore()

    Objects[200 + i].Color = 0x00ff00ff

    Objects[200 + i].Position = (x * 5, 1, z * 5)

    Objects[200 + i].Scale = (0.5, 0.5, 0.5)

    Objects[200 + i].IsTrigger = True

    Objects[200 + i].RaiseEvents = True

Delete Item when touching

def triggerEnter(sender, hit):

    print 'triggerEnter', sender, hit

    if hit != Player:

        return

    Particles[1].Type = 6

    Particles[1].Position = sender.Position

    sender.Type = None

    UpdateScore()

Label display

def UpdateScore():

    score = len([1 for x in Objects.All if x.Index / 100 == 2])

    if score == 0:

        Items[2].Text = 'YOU WIN'

    else:

        Items[2].Text = str(score)

Create dangerous walls

Objects[300].Type = 'cube'

Objects[300].Color = 0xff0000ff

Objects[300].Position = (4, 0.5, 2)

Objects[300].Scale = (10, 1, 1)

Objects[300].RaiseEvents = True

Objects[301].Copy(Objects[300])

Objects[301].Position = (4, 0.5, -3)

Objects[302].Copy(Objects[300])

Objects[302].Position = (-4, 0.5, 4)

Objects[302].Rotation = (0, 90, 0)

Collision determination

def collisionEnter(sender, hit):

    print 'collisionEnter', sender, hit

    if hit != Player:

        return

    Player.IsControlled = False

    Player.ChangeFace('eye_close')

    Player.CrossFade('GoDown')

Mostrar más

Novedades más recientes 1.2.4

Last updated on 2018-06-21
Changed to save contents when exiting edit mode
Mostrar más

Vídeos y capturas de pantalla

  • GUI Marker for SD Unity-chan Poster
  • GUI Marker for SD Unity-chan captura de pantalla 1
  • GUI Marker for SD Unity-chan captura de pantalla 2
  • GUI Marker for SD Unity-chan captura de pantalla 3
  • GUI Marker for SD Unity-chan captura de pantalla 4

Información de GUI Marker for SD Unity-chan APK

Última Versión
1.2.4
Categoría
Herramientas
Android OS
Android 4.1+
Tamaño de archivo
34.3 MB
Desarrollador
RapidNack.com
Descargas seguras y rápidas de APK en APKPure
APKPure utiliza verificación de firmas para garantizar descargas de GUI Marker for SD Unity-chan APK libres de virus para ti.

Versiones Antiguas de GUI Marker for SD Unity-chan

APKPure icono

Descarga rápida y segura a través de APKPure App

¡Un clic para instalar archivos XAPK/APK en Android!

Descargar APKPure
thank icon
We use cookies and other technologies on this website to enhance your user experience.
By clicking any link on this page you are giving your consent to our Privacy Policy and Cookies Policy.
Learn More about Policies