Germans at Alamein (turnlimit)
About Germans at Alamein (turnlimit)
Classic strategy board game: German defence during Second Battle of El Alamein
This is free turn-limited version of the Second Battle of El Alamein (the impossible German defence).
Historical background: In the summer of 1942 Axis forces operating in North Africa ran out of steam in front of El Alamein while trying to advance into Egypt and seize control of Suez Canal. Chronically lacking fuel due to overstretched supply lines and Allied control of Mediterranean sea, the only thing Germans and Italians could do was to deploy minefields and brace themselves for the inevitable British offensive. Commander of the British 8th Army, Montgomery, resisted calls from impatient Churchill to attack, and instead relentlessly kept stockpiling huge amount of resources, eventually vastly overpowering Axis forces in every possible way. Rommel knew that the lack of fuel meant that he could not do any grand maneuvering, his one defensive counter-strike with armored divisions had to be decisive to stop the Allied attack and prevent the total collapse of Axis position in North Africa.
Full version available at the store
What's new in the latest 2.0.8.1
+ Setting: Turn AutoMove ON/OFF or alter its effective range (moving the selected unit multiple hexagons after one faraway tap)
+ AI: Trying to reduce excessive tactical-task-switching
+ If a unit covers a tactical route, narrow green line drawn over the unit to indicate the route
+ More efficient Axis bombardment
Germans at Alamein (turnlimit) APK Information
Old Versions of Germans at Alamein (turnlimit)
Germans at Alamein (turnlimit) 2.0.8.1
Germans at Alamein (turnlimit) 1.6.0.2
Germans at Alamein (turnlimit) 1.6.0.1
Germans at Alamein (turnlimit) 1.5.1.0
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