ShaderToy

  • 243.6 KB

    File Size

  • Android 2.2+

    Android OS

About ShaderToy

Edit OpenGL ES shader programs on your Android device!

A simple tool for developers that lets you edit OpenGL ES shaders directly on your Android device.

Inspired by Inigo Quilez's ShaderToy, and includes some of his shaders:

http://www.iquilezles.org/apps/shadertoy/

Requires Android 2.2 or higher and OpenGL ES 2.0 hardware.

Hardware keyboard recommended.

NOTE: this is quite an old app - to get the menu up on modern phones you need to do a long press on the back button!

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What's new in the latest 1.3

Last updated on 2015-07-29
Based on feedback from users:
- now saves fragment *and* vertex shaders (with "_vs" suffix)
- save filename defaults to last loaded or saved
- added option to load texture image from disk or gallery
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Old Versions of ShaderToy

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