Voxel destruction, realistic physics, weapons and advanced ragdolls.
A destructible voxel sandbox with real physics. Every block breaks, every explosion sends chunks flying, every ragdoll reacts to damage. Pick up objects, launch them, blow them up, run them over. Multiple maps, a bunch of weapons.
Added: - Player Hands - Weapons: Assault Rifle #2, Sniper Rifle - Tool: Paint Tool, Blowtorch - World Settings menu with control of Day Time/Gravity/Timescale - Water Physics on Voxel_Construct - Slow Motion mode - New Decal System - Multi-spawn button for spawning the same item faster - Console commands suggestion - Weapon knockback